When you acquire a spell gem, roll 1d4 to discover whether the spell within is either an Attack Spell or a Boon Spell.
1,3 || Attack Spell
2,4 || Boon Spell
Now roll 1d4 against the corresponding spell table to discover what type of spell enchants the gem.
Attack Spells
1 || Fountain of Fire
At a location Near to you, a brief gusher of flames shoots up from the ground, striking one target and grazing up to 2 others who are Close to the target (allies or enemies).
2 || Voltage Orb
A shimmering orb of electric energy forms in your hands which you can hurl at one target who is Near to you, striking them.
3 || Acid Rain
At a location Near to you, a small green cloud forms above one target. It showers a thick mist of acid down, striking one target and grazing up to 2 others who are Close to the target (allies or enemies).
4 || Enervating Chain
A chain of shadow erupts from your chest and wraps itself around one target which is Close to you. 1 Life point is removed from the target and added to you (cannot exceed max)
Boon Spells
1 || Sharp Eyes
One target (others or self) suddenly gains magical awareness of vulnerable points in their opponent. The next 1d4 martial attacks gain +1 Attack Modifier.
2 || Bolstering Touch
Your hand glows like blue steel. The next 3 targets you touch (others or self) gain 2 Defense points (cannot exceed max).
3 || Invigorating Ray
From your hand shoots a golden ray of life-giving energy. Up to 3 targets (others only) gain 2 Life points (cannot exceed max).
4 || Be Thou Glowy!
A non-living object you touch begins to glow. For one hour the object glows with bright light close to you and dim light near to you.