Level Zero Spell Tables

When you acquire a spell gem, roll 1d4 to discover whether the spell within is either an Attack Spell or a Boon Spell.

1,3 || Attack Spell
2,4 || Boon Spell

Now roll 1d4 against the corresponding spell table to discover what type of spell enchants the gem.

Attack Spells

1 || Fountain of Fire
At a location Near to you, a brief gusher of flames shoots up from the ground, striking one target and grazing up to 2 others who are Close to the target (allies or enemies).

2 || Voltage Orb
A shimmering orb of electric energy forms in your hands which you can hurl at one target who is Near to you, striking them. 

3 || Acid Rain
At a location Near to you, a small green cloud forms above one target. It showers a thick mist of acid down, striking one target and grazing up to 2 others who are Close to the target (allies or enemies).

4 || Enervating Chain
A chain of shadow erupts from your chest and wraps itself around one target which is Close to you. 1 Life point is removed from the target and added to you (cannot exceed max)

Boon Spells

1 || Sharp Eyes
One target (others or self) suddenly gains magical awareness of vulnerable points in their opponent. The next 1d4 martial attacks gain +1 Attack Modifier.

2 || Bolstering Touch
Your hand glows like blue steel. The next 3 targets you touch (others or self) gain 2 Defense points (cannot exceed max).

3 || Invigorating Ray
From your hand shoots a golden ray of life-giving energy. Up to 3 targets (others only) gain 2 Life points (cannot exceed max).

4 || Be Thou Glowy!
A non-living object you touch begins to glow. For one hour the object glows with bright light close to you and dim light near to you.


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